Instead of competing in a filled market with less potential, Project CARS 3 is created to be more of a simcade and tries to build its own niche that brings together both hardcore sim racing and casual fans. Some speculate that a takeover from Codemasters forced Slightly Mad Studios to make a decision. While being in limbo Project CARS was easily the most aesthetically pleasing sim out there. What is more, the amount of time put into features like the graphics probably didn’t validate the reception it had in the end. In the end it was a sim racing game also made for console and left things to be desired. This left Project CARS in the limbo it had maneuvered itself into. First and foremost, they easily accessible to new players. Source: Porject CARS YouTubeĪs it turned out, the most popular racing games on consoles are simcades for a reason. That was the chance Project CARS sought to capitalize on, thinking there would also be a sim racing community on consoles. Yet, all of them (except for the recent iteration of Assetto Corsa) are solely PC-based. For the very limited audience of sim racing, the market is already saturated. iRacing has an unbelievably dedicated player base and rFactor 2 as well as RaceRoom may be trailing behind, but they are still more realistic than Project Cars. The competition is way to established and popular with the fan base. Project Cars has never been the most popular sim racing game out there.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |